GameStack
CASE: Animatronics
Indie

CASE: Animatronics

Aug 3, 2016

About

This is a first-person action-puzzle game where the player controls Detective John Bishop in a locked-down police station overrun by hostile animatronics. Core mechanics involve monitoring security cameras via a tablet, hiding in closets or cabinets, and navigating the environment while avoiding detection, with limited tools like a torch for visibility. The story follows Bishop as he tries to uncover the cause of the animatronics' sudden aggression while attempting to survive the night alone.

Available On

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CASE: Animatronics | GameStack